Energy cards: grass, lightning, darkness, fairy, fire, psychic, metal, dragon, water, fighting, and colorless.Break cards: give additional abilities or attacking powers while also allowing you to retain other card attributes.You can, however, evolve multiple Pokémon in a turn. To evolve: a Pokémon has to be in play for a full turn before you can evolve it to the next level, and each Pokémon can only be evolved once per turn.If you go first, you can't attack on your first turn, but your opponent can. From there, they can lay down basic cards on their bench, evolve Pokémon, play energy cards (only once per turn), trainer cards, use abilities, and remove and replace their active Pokémon (only once per turn). After the winner is decided, they will draw a card from the deck. You can choose if heads or tails will go first. Flip a coin to see who goes first, and draw a card to start your turn.
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